Kevin, Simon, Chrystina and I playing TLOU. Had some good moments!
Kill Stealing 201 Full Match
Another Sweep Full Match
Another Sweep… But… Dammit!
Kill Stealing 201, One with the enemies, and Dude Perfect
Kevin, Simon, Chrystina and I playing TLOU. Had some good moments!
Kill Stealing 201 Full Match
Another Sweep Full Match
Another Sweep… But… Dammit!
Kill Stealing 201, One with the enemies, and Dude Perfect
Simon, Chrystina and I tearing it up in our last round of TLOU for the night.
Chrystina and I beasting on TLOU!
This round we were down 2v4!
This round we swept!
I built my computer a little over two years ago. At the time, NVIDIA (a GPU manufacturer) and Intel (a CPU manufacturer) were at odds with their licensing agreements, and I ended up being stuck with a Crossfire-only motherboard. If I wanted to use multiple graphics cards in parallel, they had to be ATI cards. Nevertheless, I purchased an NVIDIA GTX280 card because it seemed like the best card for the price. Lo and behold, earlier this year I completely forgot my motherboard was Crossfire-only and I bought a second GTX280 in anticipation for new games such as Battlefield 3. That was basically a $200 mistake.
Fortunately, a lot of other people also wanted SLI on their Crossfire-only boards, and someone created SLIpatch. SLIpatch is great, but it has a few shortcomings such as requiring modified NVIDIA drivers for each driver revision. A few days ago the developer released a new tool called HyperSLI, which greatly simplifies the process and doesn’t require modified drivers. HyperSLI currently only works for motherboards with Intel processors, so if you have an AMD processor, you’ll have to stick with SLIpatch [Edit: Now works with AMD chipsets] . But if you do meet the requirements, here’s how to make it work:
Very, very addicting. (Can be found here)
This is my best score so far… I’m not very good.
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Update:
Campaign: Beat it in about 6 hours, but it was very intense
Online: Getting frustrating because a) I suck and b) there is frequent latency issues
Special Ops: About halfway done on veteran, pretty difficult and fun
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This game is fun. Really fun. The weapons are awesome. The gameplay is awesome. Haven’t played campaign but I’m sure it’s relatively awesome too. But! there is a few things I will never get over (for the PC version).
1. (minor) Why Steam, WHY!? This game doesn’t need to be on Steam. What a horrible excuse for a gaming service.
2. (major) Everyone, and I mean EVERYONE has heard about this one; no dedicated servers. That said, I don’t find the p2p type gaming all that bad. I played online for about 3.5 hours last night, and I only had one bad experience with lag. At least me and a few friends can stay grouped together as we bounce around hosts and games, *sigh*.
3. (minor) Special Ops, Campaign, and Multiplayer are not integrated into one. Not even the graphical settings and control options are linked. I wasn’t impressed when I had to change all their effed up control settings three times, and observe the game fail at detecting my default resolution over, and over, and over. Nor was I impressed when the campaign started before I could even change the campaign settings. Watching the intro movie to the campaign at 1024*768 wasn’t too pleasant.
4. (minor) The menus look awful. Especially the first menu to choose which game type I want to play. The game hasn’t actually launched at that point, only that menu to choose what game type I want launch. Either they could have a) not had a menu and just gave me the executables for each mode in the Start menu, or b) made the menu NOT look like it’s from 1994. It could have been a windowed box about 480px wide. I’m not blind, I don’t need three massive low res boxes full screened across my 23″ monitor. Once the game is launched it becomes evident from the menus that the PC version was a direct port from the Xbox360, as my friend Benson pointed out about 5 times. No optimization whatsoever.
5. (major) No coop in campaign mode. I really do not care if it doesn’t fit with their “story” or overall experience. It’s fun. Options are always nice. CoD:WaW did it, and that campaign was clearly not designed with coop in mind. I’ve come to the conclusion that IW didn’t put it in solely so that when Treyarch makes the next CoD game off the exact same code, people will have a reason to buy it.
6. (major). 12 players max online. What the EFF. IW marketed it as 18 player max online, but they failed to mention that was only in the Groundwar mode. I can’t remember the last online shooter I’ve played that only allowed 12 players. I’m going to contradict myself now and say that the maps are still super intense at 6v6. It’s just that the OPTION to play with more isn’t there.
Well that is my main gripes so far. Infinity Ward was one of my favorite developers. I remember the good ol’ days when they only released a polished product. The gameplay IS polished; I couldn’t ask for a more addicting experience, but the presentation and feature set is a complete slap in the face.
Lately I haven’t had much motivation to post about anything. I’m now settled in Edmonton for another year of school, and everything is going smoothly; however, Math 201 (Differential equations) and Math 209 (Calc. III) are freaking me out. The last few lectures pretty much everything has been going over my head.
Besides school, not much else is new. I bought NHL10 this week for my PS3, and it’s a pretty awesome game. There isn’t any major gameplay changes, but it feels like they made a ton of minor tweaks to enhance the realism. One popular “enhancement” I don’t like: fighting after the whistle. a) It slows down the games pace a lot, and b) my cpu team-mates like to take penalties during this time and it’s frustrating.
I also tried Resident Evil 5 and Need For Speed: Shift for the PC:
RE5 was a let down to me. The controls are very sluggish with a keyboard and mouse. It’s pretty pathetic that I have to use my Xbox 360 controller on a PC shooter in order to have decent controls. Other than controls, the game is beautiful and immersive.
Quite surprisingly, Need For Speed: Shift is an excellent game! I’ve only played a few races, but I’m impressed. The graphics are a little dated, but the driving mechanics have been overhauled to handle more like a racing simulator. The game just feels good.
Oh yeah, and I ordered a new printer and a new mouse from ncix.com:
The printer is a monochrome laser Brother HL2140. It is my third printer in less than a year. I’m quite happy with it, but then again I said that for the last two printers.
Pros: only cost $72.57; short power-on time; fast 23 ppm; relatively quiet; crisp text; cheap toner; compact; large paper tray
Cons: no duplexing ability (not even manual); included toner rated at 1000 pages while replacement toner is 1500 pages
As for the mouse, it’s a Razer Mamba! Right off the bat, let me just say I have no rational reasoning as to why I ordered this VERY expensive mouse. The last few months I have been looking for a new mouse since my Habu continued to have a double-clicking issue. I clicked through lists and lists of mice, and the Mamba is honestly the only one that caught my eye. I would have went with the Logitech MX Revolution but I HATE the free scrolling wheel ability (because it comes at the cost of the middle click). So anyway, the Mamba is amazing. Everything about it is pure overkill. I’ll do a mini-review in another post.
And one more thing. My friend Simon altered his website so his Facebook status would automatically update in his website description. Not to be left out, I found a widget that would do the same for me. It’s called StatusPress. I particularly like this version. It was kind of a pain the ass to find/make a Facebook RSS feed of my own status. This used to be very easy, it was right on the main page. Instead, I had to make a new Facebook account, add the real me as a friend, find the notes page and copy the rss link, then edit the rss link so it was for status instead of notes. Why Facebook, why…?
Here is a captured video of me trying out the WipeOut HD Fury add-on pack. In this video I’m playing the eliminator mode. Basically you try and destroy other racers and you get points for doing so. It’s a race to 200 points in this video.
I think making game videos is actually pretty fun. Unfortunately due to the limitations of the capture card I can only capture the ps3 at 720×480. Such a poor resolution makes me feel like I’m playing my Wii… Maybe I will upload some PC content in HD some time.
This is a random picture I admire. It makes me proud to be a Coke lover.
After watching the Nintendo and Sony E3 presentations today live on G4TV, I have to say I am completely overwhelmed, by one of them anyway ;).
Nintendo: Their conference was first. It started off quite boring I thought, and when EA came on and talked about their present and future garbage games that they’re pumping out on the Wii, I was ready to change the channel. Ninty obviously saved their big guns for the end. What they announced that I am excited for:
Overall, their conference was pretty “meh”. The extreme enthusiasm of the on-stage presenters (mainly Cammie Dunaway, I very much dislike her) for the lack-luster material they were presenting for the first 95% of the show was frustrating.
Sony: Totally caught me off guard. This presentation was good, very good in my opinion. It did start off slow, but they played their cards right. Why I liked it:
PSP
I am very surprised overall with the games coming to PSP. I thought the PSP was down for the count. I am very pleased with what Sony showed.
PS3
Obviously Sony took some ideas from Nintendo, but this motion controller appears to be incredible. I love the fact that they were showing a working prototype in it’s early stages right on stage by none other than two engineers. Call me a fanboy, those tech demos look better than most Wii games I’ve played.
I must bring up Microsoft’s “Natal” which they unveiled yesterday. It’s very similar in concept to the PlayStation Eye Toy. Maybe I’m biased, it looks too good to be true. WAY too good to be true. To be honest, it reminds me of what Sony used to do. Showcase a product that hasn’t even been made yet. This just looks far to advanced to be possible. If this works as good in real life as it does in this video, I will buy a 360, so chances are I won’t be buying a 360.
So far E3 has been a joy ride. I can’t wait to play these upcoming games, so so many games *drools*.
Leaked photos and specs of the PSP Go (not to be mistaken as a PSP 2) have emerged, but all I see is disappoinment.
Specs:
Personal opinion here: Aesthetically this looks “cheap” and internally it’s very similar to the PSP-1000, PSP-2000 and PSP-3000. What they added was 16GB of internal memory and a bluetooth channel. What they dropped was a UMD drive and Memory Stick Pro Duo slot (which previous PSP’s / Sony Camera’s use). The PSP was launched in Japan in December of 2004, the hardware is outdated.
Not all is bad though, this definitely has potential. I could see this online-only approach picking up a lot of independant developers, similar to Apple’s App Store. Funny thing is, the PSP I have from launch day (March 2005) can access this same PlayStation Network, and I can get a 16GB Memory Stick Pro Duo card for $100. In a way, it’s kudos to Sony for supporting their hardware so long, but at the same time I am ready to get a new portable gaming machine, and the PSP Go! is not it.
Anyway, check out the official pictures from Sony in all their high-res glory after the break.
Source: Engadget